UI/UX Design
2-4 months
Overview
This course will equip you with the essential skills needed to become a professional UI/UX designer. Whether you're designing mobile apps, websites, or digital products, you will develop a strong foundation in user interface (UI) and user experience (UX) design. Over 3 to 4 months, you will learn industry-standard design tools such as Figma, Adobe XD, and Sketch, along with essential UX research methods, wireframing, prototyping, and usability testing. Through practical exercises and real-world projects, you will gain hands-on experience in designing user-friendly and aesthetically pleasing digital interfaces. This course covers everything from understanding user psychology to creating fully functional prototypes. By the end of the course, you'll have a complete UI/UX design portfolio and the skills needed to work as a professional UI/UX designer.
Course Curriculum
- Introduction to UI/UX Design
- Understanding UX vs UI
- Basics of User-Centered Design
- UX design process & methodologies
- Common industry tools overview
- UX Research & Ideation
- Conducting user research & surveys
- Creating user personas & empathy maps
- Defining user needs & problem statements
- Information architecture & sitemaps
- Wireframing & Low-Fidelity Prototyping
- Introduction to Figma (Alternative tools - Sketch, Adobe XD)
- Creating low-fidelity wireframes
- UX flows & navigation structure
- Basic interactive prototypes
- UI Design & Visual Aesthetics
- Design principles: typography, color theory, spacing
- Component-based design systems
- Creating style guides and UI kits
- Accessibility in UI design
- High-Fidelity Prototyping in Figma & Framer
- Advanced UI design techniques
- Creating fully interactive prototypes in Figma
- Framer for micro-interactions & animations
- Usability testing and feedback integration
- Web UI Design & No-Code Development
- Webflow for no-code website building
- Designing responsive layouts
- Animations & interactions in Webflow
- 3D UI & Motion Design
- Introduction to Spline 3D for UI elements
- Creating interactive 3D assets
- Adding 3D elements to web & mobile interfaces
- Framer for animated UI interactions
- UX Testing, Analytics & Optimization
- Implementing Analytics
- Conducting usability tests
- A/B testing and iteration process
- Improving user experience based on data
- Final Project & Portfolio Building
- Design a full-scale UI/UX project (app or website)
- Creating case studies for portfolio
- Preparing for UI/UX job interviews & freelancing